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- On 22-May-97, Adam Parrott wrote:
- >Greetings.
-
- >> Use NO extension commands
- >> (We could spend the next two years arguing over what extensions each
- >> person has and why the rest of us should register it. That would
- >> defeat the project. If you are willing, however, to send a copy of
- >> the extension to all coders... But piracy is wrong.)
-
- >Hmm, well, this may be a good idea if we're going to start out with a
- >simple game, but it's NOT a good idea for when/if we move up to a/the
- >"super" or bigger game. If it's a SUPER game you want, you're gonna
- >have to use every bit of technology that's at your hands. Remeber the
- >old computer addage: "Garbage in, garbage out." Modify it to say:
- >"Big things in, big things out." Of course there should be a limit on
- >this, but, when we start aiming for a super game, we're going to have
- >to use ALL the extensions (if we can) to get a super game out.
-
- I agree. For a good game in AMOS, we *must* use extensions as much as we
- possibly can. I'm willing to put out a special version of the Falcon Extension
- with the used commands in, and I think (hope!) other extension coders will
- agree with me.
-
- >> coders, one at a time. Each coder will have a chance to optimize the
- >> code of every other programmer. This is a LIST game, not your
- >> PERSONAL game. We are looking for speedy, tight code.
-
- I agree totally. We can't have coders who refuse to let others speed up their
- code, and especially don't let them lock up their procedures.
-
- >> Imagine a game where the first stage is a pacman clone, the second a
- >> platformer, the third a shootemup, etc. Imagine it was coded by the
- >> cream of AMOS programmers. Imagine it was out there and everyone was
- >> playing it. With your help, you won't have to imagine it. We have
- >> the technology. We have the ability. We can make the first AMOS list
- >> game!
-
- I think that would be too confusing myself!
-
- --
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- & # # # # # # # # ## # -= S O F T W A R E =- &
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- & # # # # # # # # # ## falcons@ihug.co.nz &
- & # # # #### ## ## # # &
- & &
- & Laurie Curwood http://www.geocities.com/siliconvalley/lakes/6291/ &
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